Digital Garden
Search
CTRL + K
Digital Garden
Search
CTRL + K
Clippings
'El hombre bicentenario': lo que nos hace humanos
'Los Simpson': la broma infinita
After The Human
Not Quite A Game (Games that go beyond the need to be understood) – The Candybox Blog
Qué hacer cuando nadie nos busca
Two Paths for A.I. | The New Yorker
Day_to_Day
2025-03-16
2025-03-17
2025-03-18
2025-03-19
2025-03-22
2025-03-26
2025-03-27
2025-04-09
2025-05-05
2025-05-14
2025-05-28
2025-06-04
Images
Day_to_Day_Images
Sketches
Typography
Subject-Matter
Books
Balun_Canan
Kang, H. (2024). Imposible decir adiós
La_Muerte_Feliz._Camus
Murakami, H. 1(1987). Tokio Blues. Norwegian Wood
Rosario_Castellanos
Saramago, J. (1998) Ensayo sobre la ceguera
Uribe, Sara (2012). Antígona González
Coding
Esoteric-codes
CYAD
Propedeútico (20250331-20250504)
Digital_spaces
Greg Egan
liminales
Experiencias Web
Deja Vu
Glitch Gallery
GSAP
Hello enjoy
Magical Deflection
NEAL.FUN
Showroom
Game Studies
Extradiegético y diagético, lo real y ficticio en el videojuego
Metodologías en la investigación de videojuegos
Tamagotchi y Muerte
Tools for narrative design
TRUST
Wipeout. Cultura, música y videojuegos
Movies
Asteroid City
Corina
Grand Theft Hamlet
Holland
Mermaids
Mickey 17
My First Film
The war of the Worlds. Next Century
Philosophy_of_technology
Fundamento afectivo emotivo en Simondón
Lo dividual
Poetry
Writting game design document - a poem
Series
Kevin can fuck himself
Monster
Mythic Quest
Severance
Sunny
Teniente Harina
Video Games
SCP-342 - The Ticket
The Nightmare of a city I thought I knew
Thoughts
202503180332
202503180333
202503181326
202503181513
202503190015
202503190017
202503202246
202503260953
202503261302
202503281421
202504100213
202504101120
202504101131
202504211500
202504240246
202505140357
202505161023
202505261100
202505270952
202505280956
202506031008
202506031143
202506041350
202506041504
Digital Garden
GSAP
Tecnología de JS que sirve para poder animar movimiento a través de la web